Full screen on a 16:9 screen is recommended for full view of the levels 

Controls:

This game is played with a gamepad. 

Left stick aims the spring and rolls the player 

Holding A button stores power up to launch the player away from items and those items away from the player

Left Bumper stops the left joystick from rolling the player for more stable aiming

Right Bumper grabs the physics items so they aimed and launched.

Goal:

Move the red balls into grey box. Once all items are in/touching the goal area, you'll be taken to the next level. There are 5 levels.

About:

This game is a submission for the "Mini Jam 73: Power" game jam.

The word for inspiration was "Power", and the limitation was "Only 5 colours". 

To fit the limitation, I've used:

0x353C21 (dark yellow-green)

0x000000 (black)

0xFF0000 (red)

0xFFFFFF (white)

0x808080 (grey)

My process for design was to try looking at various ideas pertaining to power, such as electricity, influence, energy, abilities, and my idea come from storing work energy, which brought about the spring idea. 

I came up with a few simple enemy ideas, but having to time physics jumps with ai movement wasn't too fun (if I was a better designer, I could probably work around it, but I'm not), so I removed all obstacles and just set up a goal with some items to play around with. 

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